Raid Leader: ICC 10 Man Quick Tactics PDF Print E-mail
Raid Leader Guides - Raid Leader Tactics
Written by Cybac   
Monday, 11 January 2010 12:53
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Raid Leader: ICC 10 Man Quick Tactics - UPDATED 22/2/2010

ICC 10 quick tactics is a quick reference guide for Raid Leaders and raiders who want to cut through the long winded information and get straight to the important facts and tactics.  Updated 11/02/2010 to include Festergut and Rotface.

CLICK BOSS NAME FOR LINK TO FULL TACTICS!!

Lord Marrowgar – Raid Leader ICC 10 Quick Tactics

Main Tank: Lord Marrowgar
Off Tank: Lord Marrowgar
Ranged DPS: Bone Spikes --> Boss
Melee DPS: Boss
Healers: 1 on Tanks and 1 on Raid, the 1 on raid needs to heal the person who gets spiked and have people topped up ready for the Whirlwind.

Raid Leader Remember: Ensure that your ranged DPS get that bone spike down ASAP, ensure during whirlwind DPS stops before it ends (I recommend just dont DPS during that phase) and get them to run to the WALL. Your team MUST stay out of fire, it bloody hurts. Ensure your tanks are ready to pick up once he finishes, thats a common cause of wipes.

 

Lady Deathwhisper – Raid Leader ICC 10 Quick Tactics

Main Tank: Adds
Off Tank: Adds
Ranged DPS: Adds -> Lady Deathwhisper
Melee DPS: Adds -> Lady Deathwhisper
Healers: One on MT, one on raid

Raid Leader Remember: ALL DPS nukes ADDS. Simple priority system as follows.

MELEE DPS PRIORITY
Empowered Adherent
Reanimated Adherent
Adherent
Fanatic
Deathwhisper

RANGED DPS PRIORITY
Deformed Fanatic
Reanimated Fanatic
Fanatic
Adherent
Deathwhisper

Get those adds down fast, make sure you have a tank over the other side ready for the next wave of adds (although you should get about 20 seconds clear at end of adds to nuke Deathwhisper down), Adds always start on the left. Ask tanks not to stand on corpses otherwise there can be problems when an add is resurected by the boss (melee die to cleave from Deformed Fanatic!).

Just before phase 2 make sure there is a tank there to pick her up!!

During Phase 2 make sure everyone nukes Deathwhisper, use bloodlust, dont stand in death and decay and you MUST HAVE INTERRUPTS ASSIGNED TO HER FROSTBOLTS.

Tanks must to swap on 3-4 Marks.

Gunship Battle - Raid Leader ICC 10 Quick Tactics

Main Tank: Offence, will go to the enemy ship and tank their boss to the side of the ship closest to you.
Off Tank: Defence, will be picking up adds especially the General who whirlwinds.
Ranged DPS: Nuking adds on defence with 1 on offence nuking Sorcerer
Melee DPS: 2 on guns, then when guns frozen they go on offence to take out enemy Sorcerer
Healers: 1 on Defence, healing like mental, 1 on offence stays on your own ship but the tank must make sure they have the enemy boss close to the edge, that way your healer doesnt need to jump over.

Raid Leader Remember: The quicker you kill the Sorcerer on the enemy ship the quicker you can get back in the guns and the more DPS time you get on the enemy ship. YOU MUST have that Sorcerer killed asap. Send over 2 melee and 1 more either ranged (recommended) or melee to help.
Tank MUST be the first over to the enemy ship and the LAST to leave. Get your DPS to shout out when they are clear so they can jump back. Defenders need to stand well clear of the mobs when they are dropping from portals and let tank pickup, the adds can be a bit quirky to tank. I cannot stress how important it is to get that Sorcerer down and the melee back into the guns asap.

 

Deathbringer Saurfang – Raid Leader ICC 10 Quick Tactics

Main Tank: Deathbringer Saurfang
Off Tank: Deathbringer Saurfang
Ranged DPS: Nuke Bloodbeasts, they must die without hitting anyone
Melee DPS: Nuke Saurfang
Healers: One on tanks, one on raid. The one on raid needs to also heal Mark of the Fallen Champion and Blood Boils as well as general topups.

Raid Leader Remember: Start with a massive nuke and Bloodlust. 3 Ranged on adds that MUST be nuked, try to organise a Mage that has Slow or a Hunter for Frost Traps, or both if your greedy like me. The quicker you kill this bloke the better, you MUST avoid the Blood Beasts hitting anyone otherwise his Blood Power will stack too quickly, once the first Mark of the Fallen Champion is up your in a race against time. TANKS MUST SWAP QUICKLY when they get Mark of Blood otherwise Saurfang will heal faster than you can DPS. Seriously push your DPS on this fight otherwise your healers will get overwhelmed.

Festergut – Raid Leader ICC 10 Quick Tactics

Main Tank: Festergut
Off Tank: Festergut when MT has 9 stacks of Gastric Bloat
Ranged DPS: Boss
Melee DPS: Boss
Healers: One on tanks, one on raid, you might need a third to help top up raid at start and tanks on 3rd inhale

Raid Leader Remember: Massive raid healing at the start eases up with each inhale, it doesnt mean the healer on the raid can ease off a bit it means they need to gradually shift their focus to helping out more on the tanks then switch back again on the exhale. It's a healing balancing act. Have 1 healer stationary at all times and the ranged person with the spore folds on that healer then back out again. If two ranged get spores or two melee get them use voice comms to say who stacks on the healer and who stacks on the tank. Bloodlust after the second tank has firm aggro but watch your original tank doesnt over aggro due to the gastric bloat buff making them do increased damage. Think Akil'zon from ZA and do the hokey cokey using your healer as the fold in point. STAY SPREAD OUT!!

Rotface Strategy – Raid Leader ICC 10 Quick Tactics

Main Tank: Rotface
Off Tank: Ooze Adds
Ranged DPS: Rotface
Melee DPS: Rotface
Healers: One on raid and OT and one on MT (or have a Pally on both tanks with beacon and 1 dedicated raid healer)

Raid Leader Remember: Have group 1 stand on his left and group 2 stand on his right. Have the Off Tank ready to pick up adds. When he does his vomit get the group he is facing to go stack on the other group which will be out of his way. Once he finishes move back to original positions. After the first pool of slime on the floor has dissapeared that is now a safe spot for 3 more pools, it wont activate again until all the rest have.Your Off Tank will need to kite the ooze round the outside of the room, each time one of the raiders gets the debuff have them run in front of the tank and stop, allow the tank and the big ooze to catch up a little bit until they merge then run back to the middle again before they are in range of the ooze's aoe. Make sure your Off Tank shouts when the explosion is about to happen and have everyone move out from the middle a bit so the spatter doesnt all land in the same place and on the MT. Rinse and repeat.

Valithria Dreamwalker Strategy – Raid Leader ICC 10 Quick Tactics

Main Tank: Left side adds
Off Tank: Right side adds
Ranged DPS: Half left, half right
Melee DPS: Half left, half right
Healers: Centralised, keep tanks and raid up but MUST be healing Valithria Dreamwalker as much as possible

Raid Leader Remember: Split your raid into 2 teams consisting of 1 tank, 3 dps and 1 healer. Team 1 takes the left, team 2 takes the right. Adds need to die in this order of priority: Blazing Skeletons > Suppressers > Risen Archmages > Worms > Aboms > Zombies. Hybrid classes should throw a heal on VDW if they get a spare second. Interrupt Archmages and root supressors. Teams shouldnt be afraid to help each other but should make sure they are back for their next spawn of adds. Blazing Skeletons do a channel called "Lay Waste" which will tick for 6k raidwide that cannot be resisted. It's a raid wiper. Nuke them ASAP.

 

Last Updated on Monday, 22 February 2010 12:36
 

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